Gear
The classic run.
Plain bricks and a steel gear. The baseline every other mode twists.
You play as A steel gear
Tetrico is an endless runner built from bricks. It scrolls sideways and up, and the rules change every few sections across ten modes.

There is no camera dragging you along. You set the pace, and something is always catching up.
Nothing auto-scrolls. Your speed grows the longer a run lasts, starting gently and building up.
It advances at a pace tied to yours, so slowing down is never free.
Paths run forward, backward, up and down, joined by transition sections where the direction changes.
Collect coins as you run and spend them on new skins.
A mode is more than a costume. It changes what you are, how you move, and what the bricks do to you.
The classic run.
Plain bricks and a steel gear. The baseline every other mode twists.
You play as A steel gear
The floor fights back.
Bouncy bricks launch you the moment you touch them.
You play as A rubber ball
A yo-yo on a rope.
You play as a rope yo-yo, and the bricks react when you touch them.
You play as A rope yo-yo
The bricks disappear. The lines don't.
Solid bricks vanish and laser lines trace the path instead, with real collision on every beam.
You play as A vector arrowhead
Stay in the air.
Bricks in acid rain: they start white, turn acid green as they are about to fall, and pop when you touch them.
You play as A little bird
Swim the maze.
Deep-blue bricks and a clown fish that swims through the path.
You play as A clown fish
Watch the pairs.
Dark-glass bricks hide ray emitters. Pairs of bricks charge up and fire a ray between them.
You play as A robot drone
Everything is a mirror.
Purple mirror-surface bricks and a glowing green micro chip.
You play as A micro chip
Rush hour, with a jetpack.
A commuter on a jetpack, with bricks that change color at random.
You play as A jetpack commuter
Three stripes, in motion.
Bricks made of three animated color strips, and a golden pyramid to play as.
You play as A golden pyramid
Can't pick one? Party mode shuffles through all ten. It draws from a shuffled deck, so every mode shows up before any repeats.
The switch happens when you reach the new section, so what you play as always matches the ground under you.
The map is infinite in both directions. Go down and a new world style appears below; go up and one appears above. There are ten styles, and the run starts in daylight.
Collect coins as you run. The in-game store offers coin packs and an option to remove ads.